Kaan Akşit's personal website

Associate Professor of Computational Light at University College London

Optica Senior Member



Kaan Akşit is an Associate Professor in the Computer Science department at University College London, where he leads the Computational Light Laboratory. Kaan received his PhD degree in electrical engineering at Koç University, Türkiye*, in 2014. His M.Sc. degree is in electrical power engineering from RWTH Aachen University, Germany, obtained in 2010. Kaan obtained his B.S. degree in electrical engineering from Istanbul Technical University, Türkiye, in 2007. Kaan researches the intersection of light and computation, including computational approaches in imaging, graphics, fabrication and displays. Kaan’s research works are widely known among the optics and graphics community for his contributions to display technologies dedicated to virtual reality, augmented reality, and three-dimensional displays with glasses and without glasses. He worked as a research intern in Philips Research, the Netherlands, and Disney Research, Switzerland, in 2009 and 2013, respectively. In addition, he was a research scientist at NVIDIA, the USA, between 2014 and 2020. He is the recipient of Emerging Technologies best in show awards in SIGGRAPH 2019 and SIGGRAPH 2018, DCEXPO special prize in SIGGRAPH 2017, the best papers in ISMAR 2018 and IEEE VR 2017, and best paper nominee in IEEE VR 2019 and IEEE VR 2021.

Keywords: Computational Light, Computational Displays, Perceptual Graphics

Websites: Personal website, Computational Light Laboratory, Odak library

For more details about Kaan’s academic profile such as conflicts, list of talks or academic servies, please visit biography section of this website.


8 Aug 2022 🏫 Our course, Optimizing Vision and Visuals: Lectures on Cameras, Displays and Perception is available at SIGGRAPH 2022 program.
20 Jul 2022 🧿 kaanaksit.com uses a new layout.


  1. Realistic Defocus Blur for Multiplane Computer-Generated Holography
    Kavaklı, KorayItoh, YutaUrey, Hakan,  and Akşit, Kaan
    arXiv preprint arXiv:2205.07030 2022
  2. Optimizing vision and visuals: lectures on cameras, displays and perception
  3. Metameric Varifocal Holograms
    In 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2022
  4. Unrolled Primal-Dual Networks for Lensless Cameras
    Kingshott, OliverAntipa, NickBostan, Emrah,  and Akşit, Kaan
    arXiv preprint arXiv:2203.04353 2022
  5. Learned holographic light transport
    Kavaklı, KorayUrey, Hakan,  and Akşit, Kaan
    Applied Optics 2022
  6. Beyond blur: Real-time ventral metamers for foveated rendering
    ACM Transactions on Graphics 2021
  7. Sensicut: Material-aware laser cutting using speckle sensing and deep learning
    Dogan, Mustafa DogaAcevedo Colon, Steven Vidal, Sinha, Varnika,  Akşit, Kaan,  and Mueller, Stefanie
    In The 34th Annual ACM Symposium on User Interface Software and Technology 2021
  8. Beaming displays
    Itoh, YutaKaminokado, Takumi,  and Akşit, Kaan
    IEEE Transactions on Visualization and Computer Graphics 2021
  9. Telelife: The Future of Remote Living
    Frontiers in Virtual Reality 2021
  10. Patch scanning displays: spatiotemporal enhancement for displays
    Akşit, Kaan
    Optics express 2020
  11. Toward standardized classification of foveated displays
    IEEE transactions on visualization and computer graphics 2020
  12. Optical gaze tracking with spatially-sparse single-pixel detectors
    In 2020 IEEE international symposium on mixed and augmented reality (ISMAR) 2020
  13. Manufacturing application-driven foveated near-eye displays
    IEEE transactions on visualization and computer graphics 2019
  14. Near-eye display and tracking technologies for virtual and augmented reality
    In Computer Graphics Forum 2019
  15. Foveated AR: dynamically-foveated augmented reality display.
    Kim, JonghyunJeong, YoungmoStengel, MichaelAkşit, KaanAlbert, Rachel ABoudaoud, BenGreer, TreyKim, JoohwanLopes, Ward, Majercik, Zander,  and others,
    ACM Trans. Graph. 2019
  16. Matching prescription & visual acuity: Towards ar for humans
  17. Steerable application-adaptive near eye displays
  18. Focusar: Auto-focus augmented reality eyeglasses for both real world and virtual imagery
    IEEE transactions on visualization and computer graphics 2018
  19. Membrane AR: varifocal, wide field of view augmented reality display from deformable membranes
  20. Near-eye varifocal augmented reality display using see-through screens
    ACM Transactions on Graphics (TOG) 2017
  21. Slim near-eye display using pinhole aperture arrays
    Akşit, KaanKautz, Jan,  and Luebke, David
    Applied optics 2015
  22. From sound to sight: Using audio processing to enable visible light communication
    Schmid, Stefan, Schwyn, Daniel,  Akşit, KaanCorbellini, GiorgioGross, Thomas R,  and Mangold, Stefan
    In 2014 IEEE Globecom Workshops (GC Wkshps) 2014
  23. Connecting networks of toys and smartphones with visible light communication
    IEEE communications magazine 2014
  24. Head-worn mixed reality projection display application
    Akşit, KaanKade, DanielÖzcan, Oğuzhan,  and Urey, Hakan
    In Proceedings of the 11th Conference on Advances in Computer Entertainment Technology 2014
  25. Super stereoscopy technique for comfortable and realistic 3D displays
    Optics letters 2014
  26. Dynamic exit pupil trackers for autostereoscopic displays
    Akşit, KaanBaghsiahi, HadiSurman, Phil, Ӧlçer, Selim, Willman, Eero, Selviah, David RDay, Sally,  and Urey, Hakan
    Optics express 2013
  27. Multi-view autostereoscopic projection display using rotating screen
    Eldes, OsmanAkşit, Kaan,  and Urey, Hakan
    Optics Express 2013
  28. Portable 3D Laser Projector using Mixed Polarization Technique
    Akşit, KaanEldes, O.Viswanathen, S.Freeman, M.,  and Urey, H.
    Journal of Display Technology 2012
  29. Heart rate monitoring via remote photoplethysmography with motion artifacts reduction
    Cennini, GiovanniArguel, JeremieAkşit, Kaan,  and Leest, Arno
    Optics Express 2010